This is how it looks in-game:
If the ghost is approached:
If ignored:
After a little refinement, I'm confident enough to call this my final build, and that it matches the requirements I was given, although it is rough around edges (but it is a prototype after all). Next time I make another greybox prototype I'll have to look into more in-depth gameplay rather than picking up tickets.
Assets Used:
Unity Standard Assets: https://www.assetstore.unity3d.com/en/ (16/10/15)
Ghost Music: Gaster's Theme - Undertale (2015) (26/11/15)
Sound Effects: www.findsounds.com (26/11/15)
Piano Slam: https://www.youtube.com/watch?v=6Fd7hj2gLOA (03/12/15)
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