I then implemented the statue into the maya file and made some adjustments:
The floor of the plaza has been changed to blend in more with the environment's theme.
I used a particle system to create a fire effect.
I animated a fish to leap out of the water at the end.
I also added vines to break up the sameness of the maze, and also replaced the other statue placeholders with colourless versions of the centre statue with no fire.
Overall I am happy with how the statue came out, but I do feel that it differs greatly from my original model sheet, and there are a few low-poly elements which make some edits difficult. Rigging also felt hard. Perhaps in future I could attempt to use the knowledge I gained from this into making another model with more style.