The game's icon is now of the main character: Marie.
Title Screen has been tweaked to appear more balanced.
The starting room has been redesigned, and Marie has a fall animation.
Reggie has been moved and has been given an animation, and the door has been redesigned to fit in with the environment.
The storage room has been changed to a more interesting design.
There is a results screen in the final room that will display time and score.
Here is a working game over screen.
You can download the game
HERE
Title Screen has been tweaked to appear more balanced.
The starting room has been redesigned, and Marie has a fall animation.
Marie has a battle animation and her weapon is visible in battle.
Spider room has been redesigned to appear more menacing.
The cursor for using items is glitched in the final build unfortunately.
There is a results screen in the final room that will display time and score.
Here is a working game over screen.
You can download the game
HERE
Credits:
Mathias Holmes - Background artist, Designer of Reggie and alpha battle scene,
Ashlee Page - Character artist, Designer of Marie and change room script.
Elze Nel - Creature artist. Designer of enemy monsters and mini-map script.
Brandon Jackson - Programmer. Designer of GUI and chest.
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