For this we created a One Sheet, a Paper Prototype and an Art Bible that will constantly get updated. Below is the One Sheet:
So far I've developed a small room that the player can navigate and interact with some objects, I even have a basic inventory system set up at the moment:
Here are some completed assets so far, however this may change as we solidify our art style:
Last 5 are placeholders.
After some careful thought we have established what we plan to do for our artstyle:
Because of the setting we thought it would make sense to put the game in a sepia style, with key assets like the player, NPCs, objects and monsters having some desaturated colour.
Here are the blogs of my team members (Our team name is Barely Conscious):
Ashlee Page
Mathias Holmes
Elzé Nel
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