http://www.examiner.com/article/wildcat-robot-bizarre-looking-50-mph-robot-eerily-gallops-and-roams-freely (16/11/15)
http://www.rcmania.com/halo-rc-scorpion/ (16/11/15)
http://meckanicalmind.deviantart.com/art/Scout-Tank-243801482 (16/11/15)
http://eat3d.com/forum/work-progress/sci-fi-tank (16/11/15)
http://www.turbosquid.com/3d-model/science-fiction-tank/ (16/11/15)
http://www.beastsofwar.com/sci-fi-wargaming/dropzone-commander-introduces-heavy-hitting-land-forces/ (16/11/15)
http://peterprime.deviantart.com/art/Centurion-Tank-315786755 (16/11/15)
http://talros.deviantart.com/art/Mars-tank-SP-335136527 (16/11/15)
http://www.eurobricks.com/forum/index.php?showtopic=103494 (16/11/15)
http://www.beastsofwar.com/maxmini/maxmini-start-designing-scifi-gothic-tank/ (16/11/15)
(16/11/15)
(16/11/15)
I then went on to practice the lighting technique roughly, and learned that the sun position should be placed quite high. Then I designed an armoured vehicle based on the robot in the top left, however when I thought about how to put it into perspective I found it difficult, so I went on to design the tank and the hover lorry:
Out of these 2 I picked out the tank as the design would be easier to draw using perspective and show off different values, I then scanned this in and aligned the horizon and vanishing points in Photoshop:
Using Photoshop and Paint Tool SAI I went over the image digitally, and added in the shading by using black on another layer, and halfing the opacity, making it halfway to black. I also put in the shadows as well, however I did improvise for the gun barrel's shadow.
Despite the shadows looking a bit wonky, I feel that the values give the tank a strong sense of form, however I feel that the metalic parts could've been shaded better. In terms of perspective I feel this looks spot on.
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