Monday 5 October 2015

3D Art Practice: Wooden Barrel

Our first class of learning 3D in Maya 2016 involved following a tutorial to create a barrel, and then alter it to however we want for an eventual battle arena. This is what I produced:


Using the Burn and Dodge tool in Photoshop, I added marks onto the metal and wood to make it seem more realistic, as well as mis-shaping the metal part. Despite this the appearance of the barrel still looks fairly cartoony, and the texture map is a little strange as there's a black mark on the barrel and some parts don't match smoothly. I suppose in future model's I'll improve upon my texture work.

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